Command & Conquer: Generals Zero Hour Mods
Category Name |
Mods |
Downloads |
Total size |
Last update |
A.I. Mods |
2 |
102 |
|
Mar 19, 2025 |
General Mods |
58 |
2,500 |
|
Mar 24, 2025 |
Graphic Mods |
4 |
642 |
|
Mar 23, 2025 |
New Areas / Scenarios |
1 |
87 |
|
Mar 22, 2025 |
New Races / Nations |
2 |
57 |
|
Mar 01, 2025 |
New Units |
3 |
307 |
|
Mar 22, 2025 |
New Weapons |
1 |
27 |
|
Mar 23, 2025 |
Skins / Textures / Menu Mods |
1 |
21 |
|
Mar 06, 2025 |
Tools |
1 |
17 |
|
Mar 06, 2025 |
Total / Partial Conversion Mods |
32 |
3,088 |
|
Mar 22, 2025 |
All Mods |
414 |
8,873 |
31.1 GB |
Mar 24, 2025 |
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Best Command & Conquer: Generals Zero Hour Mods
Latest mods
- [Mod]
- Posted about 8 years ago
- 98 downloads
Get ready to unleash ultimate firepower upon the world arena. This mod makes a new faction available in the form of the Atlas General. The Atlas army has access to units and firepower similar to, but technologically advanced over the Boss General. As an aside you'll also be able to play as the Boss General with this mod. Take these two mighty forces to Skirmish or Multiplayer and lay waste to foes with over 3000 unit tweaks and balance changes in this comprehensive faction mod.
- [Mod]
- Posted about 8 years ago
- 24 downloads
It's time for a new kind of Halo Wars, brought to a proper real-time strategy format. This mod delivers an overhaul that allows you to play either side of the conflict between humans and covenant forces. Iconic structures, infantry, species, and vehicles come to the fray to become your new armies in skirmish and multiplayer modes. Will the UNSC survive or will the Covenant obliterate them once and for all?
- [Mod]
- Posted about 9 years ago
- 78 downloads
This is the sixth patch for the Modern Warfare mod, a partial conversion for Zero Hour. Please note that this is a patch, NOT the full mod. The total package is available on our servers. This patch is cumulative, so contains all other patches that were released prior to this. The changes that are new for this patch are a few fixes to some maps and a couple of CTD fixes.
- [Mod]
- Posted about 9 years ago
- 335 downloads
This is a partial conversion of Zero Hour. The changes are many, but to give you a taste: Complete graphical overhaul, including HDR effects; texture changes; new units and factions; new AI; new maps and much much more.
- [Mod]
- Posted about 9 years ago
- 19 downloads
This mod focuses on game balance changes via new units, abilities and significant gameplay changes. This mod makes drastic changes to gameplay, so be sure to read all included documentation.
- [Mod]
- Posted about 9 years ago
- 27 downloads
Replace that Neutron Missile with something that has a little more "kick". This mod replaces said missile with a two-stage nuclear missile. The explosion radius has been increased as well as adding a EMP reaction and Neutron blast.
- [Mod]
- Posted about 9 years ago
- 294 downloads
If you want to take a trek through different worlds, then this could be your mod of choice. It combines several game universes into one, with a linear campaign. New factions, units, weapons, vehicles--you name it, this mod has it.
- [Mod]
- Posted over 9 years ago
- 112 downloads
The Contra mod has been around since 2004, and the latest version of the mod has been worked on for over a year. Version 009 improves the graphics and AI, as well as gameplay tweaks to the units and buildings the mod adds. It also adds new generals and units to the mod.
- [Mod]
- Posted over 9 years ago
- 43 downloads
A wicked mod adding a lot of new and improving old stuff for zero hour. It concentrates on new Generals, and their respective units.
- [Mod]
- Posted over 9 years ago
- 42 downloads
This mod adds several new units.